

More than 20 years on, the Switch remaster is here: a complete visual remake of the source material, retaining the same gameplay but with radically overhauled graphics and modern controls. The game pushed visual boundaries, with dense, moody environments and a solid 60fps frame-rate target.
#Metroid prime remastered kaufen movie#
It makes the beginning and end feel like clips from a movie trailer.The original Metroid Prime is one of the most beloved games of all time, adapting the classic 2D Metroid formula into a full 3D open-ended world on GameCube. In fact, you can turn on the audio narration that was present in the PAL version of the game, and I think it’s awful. Metroid Prime doesn’t have a single friendly character for you to interact with, and any exposition or dialogue would kind of diminish that. The games have always presented an atmosphere of absolute isolation. While I normally hate the tell-don’t-show storytelling of basically handing an encyclopedia to the player, it kind of works with Metroid. Some of this is the absolute most pointless soft-science flavor text imaginable, other times it just tells you about the soil composition, but my favorite is all the messages where the Space Pirates are like, “Look out! The Hunter is here to wreck house!” Unlike most games in the series, Metroid Prime is jam-packed with lore, and a lot of it is given to you through the scanning visor. I never had much of a problem with it, but this time I went through with only scanning when I had to, and it was a better experience. Metroid Prime just doesn’t feel right unless I have to lock onto everything. I went with dual-stick because I like looking around, but I’m very accustomed to the sticky lock-on. You’re able to choose from a variety of control types, including the original sticky lock-on mode and the updated Wii motion controls. The environments and models feel as though they’re built over the bones of the GameCube original, and while the effects all look better, they function the same. Yet, despite that, it plays exactly the same. For a Switch title, it’s quite the looker. The textures, the models, and the lighting have all been updated. If you hadn’t played Metroid Prime over the last 20 years, you might make the mistake in thinking it’s the same game playing at a higher resolution, but a great deal of work has gone into tying a bow around it. It’s not just that the game looks a lot nicer now, it’s the fact that so much of it has changed, and it still has the same aesthetic feel. However, now that we have Metroid Prime Remastered, I have to say I’m impressed. My initial thought when the remaster was announced was that it didn’t really need to be remastered, and I still think it didn’t.

It’s great to see it get a thoughtful spit-shine.

For a good period of time, I considered it my favorite game of all time, and while that title has tarnished a little, I still love it. Metroid Prime dropped in North America, exactly one year after the continent got the console itself. The GameCube had a lot of momentum coming out of the gate, giving fans a lot to draw their focus away from what was happening on other platforms. Sometimes they pretend that Metroid doesn’t even exist. Weirder yet, they aren’t charging some sort of premium for it or even full price. They actually went to the effort of gussying up to the nines.

Mostly, it’s because Metroid Prime Remastered isn’t just a port. This is entirely unlike Nintendo for a few reasons. While rumors that had been swirling for years pointed to the likelihood of a port of 2009’s Metroid Prime Trilogy, Nintendo surprised us by dropping Metroid Prime Remastered instead.
